Alistar charges at his target, knocking them back for a short distance. Then he slams the ground, dealing magic damage and stunning all nearby enemies for a few seconds.
At the start of combat and every 5 seconds afterwards, the Hexcore sends out a pulse that charges up allied Hextech champions with a shield for 4 seconds. While the shield is active, attacks deal bonus magic damage on hit. This shield does not stack.
2 160 shield, 10 magic damage
4 240 shield, 40 magic damage
6 480 shield, 80 magic damage
8 800 shield, 140 magic damage
Innate: Colossi are bigger, more powerful. They gain 800 bonus Health and immune to crowd control effects. However, each Colossus requires 2 team slots.
2 Colossus champions take 25% less damage.