Brand launches a fireball at the nearest enemy, lighting them ablaze for 4 seconds and dealing magic damage. If the enemy is already on fire, they take bonus magic damage which stuns them for a few seconds.
VIP Bonus: Brand fires a 2nd fireball at the farthest enemy.
Debonair champions gain bonus Health and Ability Power, and you have a higher chance to see Debonair VIPs in your Shop.
If there is a Debonair VIP in play, they activate their unique bonus. Sell the old VIP for a chance to see a new one in your Shop.
3 200 Health, 20 Ability Power
5 600 Health, 60 Ability Power
7 1000 Health, 100 Ability Power
Arcanists increase the Ability Power of your team.
2 Your team gains 20% Ability Power
4 Your team gains 20% Ability Power, Arcanists gain 40%
6 Your team gains 50% Ability Power, Arcanists gain 50%
8 Your team gains 145% Ability Power.