Caitlyn takes aim at the farthest enemy, firing a deadly bullet towards them that deals magic damage to the first enemy it hits.
Enforcers stun enemies at the start of combat. They break free after 5 seconds, or after losing 40% or their maximum Health. Enforcers will not try to stun enemies who are immune to crowd control effects.
2 The enemy who has the most Health
4 And the enemy who dealt the most damage last combat
Innate: Snipers gain 1 hex Attack Range.
Snipers deal bonus damage for each hex between themselves and their target.
2 8% bonus damage
4 16% bonus damage
6 30% bonus damage