



Cho’Gath devours the lowest Health enemy within range, dealing magic damage. If this kills the target, Cho’Gath gains a stack of Feast, up to max stacks. Each stack of Feast permanently grants 2% bonus Health and size.
Mutant |
![]() ![]() ![]() ![]() ![]() ![]() Mutants gain unique bonuses. These are different each game.
Voidborne: 3 ??? (Randomly selected per game)
5 ??? (Randomly selected per game)
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Bruiser |
![]() ![]() ![]() ![]() ![]() ![]() ![]() Your team gains bonus maximum Health. Bruisers gain double the bonus.
2 125 Health
4 225 Health
6 400 Health
8 700 Health
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Colossus |
![]() ![]() ![]() Innate: Colossi are bigger, more powerful. They gain 800 bonus Health and immune to crowd control effects. However, each Colossus requires 2 team slots.
2 Colossus champions take 25% less damage.
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