Draven starts spinning an axe, empowering his next attack to deal % of his Attack Damage plus bonus physical damage. It will return to his original location after striking the target. If Draven catches it, he will empower the axe again. Draven can spin up to 2 axes at a time.
VIP Bonus: Draven gains infinite attack range and ignores 50% his target’s Armor.
Debonair champions gain bonus Health and Ability Power, and you have a higher chance to see Debonair VIPs in your Shop.
If there is a Debonair VIP in play, they activate their unique bonus. Sell the old VIP for a chance to see a new one in your Shop.
3 200 Health, 20 Ability Power
5 600 Health, 60 Ability Power
7 1000 Health, 100 Ability Power
Challengers get bonus Attack Speed. Upon scoring a takedown, Challengers dash to a new target and double this bonus for 2.5 seconds.
2 30% Attack Speed
4 55% Attack Speed
6 80% Attack Speed
8 130% Attack Speed