700 / 1260 / 2268
50 / 90 / 162
35 / 63 / 113
Active | Mana: 80/120
Ekko invokes an afterimage that bats a device towards the largest group of units. Upon landing, it deals magic damage to enemies within and applies reduced Attack Speed for 4 seconds. Allies inside gain Attack Speed for 4 seconds.
Damage : 150 / 200 / 350
Attack Speed Slow : 35% / 35% / 50%
Bonus Attack Speed : 35% / 40% / 50%
At the start of combat, components held by Scrap champions turn into full items for the rest of combat. Also, your team gains a shield for each component equipped by your team, including those that are part of a full item.
2 1 component, 20 shield
4 3 components, 40 shield
6 All components, 60 shield
Innate: When combat starts, Assassins leap to the enemy backline.
Assassins’ Abilities can critically strike and they gain bonus Critical Strike Chance and bonus Critical Strike Damage.
2 +10% Crit Chance and +20% Crit Damage
4 +30% Crit Chance and +40% Crit Damage
6 +50% Crit Chance and +60% Crit Damage
Innovators build a mechanical companion to join the battle. The companion receives bonus Health and Attack Damage based on allied Innovators’ star levels.
3 Mechanical Scarab
5 Mechanical Bear
7 Mechanical Dragon
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