Silco injects an unstable concoction into some of his lowest Health allies, granting them 50% maximum Health, bonus Attack Speed, and immunity to crowd control for 6 seconds. When the concoction wears off, unstable units die by explosion, dealing magic damage to nearby enemies.
Bonus Attack Speed: 50% / 125% / 666%
Damage: 250 / 500 / 5000
Number of Targets: 1 / 1 / 5